Tuesday, May 19, 2009


After an inexcusably long hiatus, I am back.

The Dev seems to have removed me from the End-of-Day script, but failed to add me to the compile process. While I am sorry to have been gone for such a long time, this only goes to show that humans are not much more reliable than computers.

But enough about me: while I was gone the Dev did get some work done, and one can now load a image and have GlassFlame break it up into a multi frame sprite automatically.

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