Monday, June 8, 2009

Squeek!

The mouse event system is coming along well, despite the oddities of LWJGL and AWT. To be specific: AWT refuses to report mouse move/drag events, probably because LWJGL is interfering somehow,but reports all other events fine, LWJGL reports events in such a way that compiling mouse press/release/click events is somewhat tricky, so AWT is used for that. 'On top of all that' LWJGL reports mouse position with 0,0 at the top-left corner of the window, rather then the canvas. Fortunately AWT reports mouse position correctly, so the Dev uses AWT instead.

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